The game was no longer run as a single instance, but instead as a number of programs (or "jobs"), one for each user, communicating through a shared memory. The 6600 supported only one operating terminal, so the players had to take turns entering their commands.ĭuring a port to the PDP-10, the game was more heavily modified and became DECWAR. The game ended when one user captured all of the planets and destroyed his opponent's ship. In WAR, the starbases were replaced by planets that either player could capture after attacking them, turning them "friendly". In Star Trek, a single player would hunt around the galaxy looking for an invasion force of Klingon warships, and return to a number of starbases to refit and repair. The original game that led to DECWAR was WAR, a two-player version of Star Trek for the CDC 6600. The game was later used, by scrubbing copyright notices and replacing them, as MegaWars on CompuServe and Stellar Warrior on GEnie. WAR and DECWAR are essentially multiplayer versions of the classic Star Trek game, but with added strategic elements. It was developed from a lesser-known two-player version, WAR, adding multi-terminal support for between one and ten players. DECWAR is a multiplayer computer game first written in 1978 at the University of Texas at Austin for the PDP-10.
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